Miscellanea
Over the years, I have worked, studied or simply approached many disciplines such as animation, 3D modeling, illustration and even programming. All of them make me perhaps have a little more 360 vision in the development of projects. Below, I let you see my drawer of joys and defeats where I went through and learned..
Model made for presentation in 2014
3D Modeling: Hard Surface, Sculpting... I have made models for visualisation in product samples, interfaces, videogames, VR, even for holographic fans. It's a discipline that I love and that I use as a complement to my projects, although I must admit that I have sometimes spent hours sculpting for pure entertainment.
Disney's malefica concept, organic sculpting
Digital illustration Although I don't think it's my stronger point, I have sometimes ended up doing some digital illustration. I don't have a defined style, I like to experiment, try, mix and play.
Digital painting for Wocabe youtube channel
Digital painting for Wocabe youtube channel vector version
Logo concept Raven
Logo concept Fort Western
Concept character for game
Development
I love programming, and I've always been tinkering with Unity. I'm a certified C# developer from the University of Colorado,
and I've been working on an indie game for over 1 year now.
I also have some front-end knowledge. Here are two small games I made just with Js years ago.
Rock, paper, scissors Js project